Upcoming & Recent Events

April 15, 2011: Inventing the Future of Games, Santa Cruz. I'll be speaking on a panel called "Games meet Cinema" with Arnav Jhala and Jordan Mechner. My talk will be on "Granularity, a Consideration of the Textures of Games and Cinema."

February 28 - March 4, 2011: Game Developers Conference, San Francisco. I'll be participating on two panels at this year's conference. The first will be "Building and Growing a Game Lab" with Celia Pearce, Mary Flanagan, Clara Fernandez and Michael Mateas. The second will be "Collaboration Across Disciplines" with Colleen Macklin, Mathew Weise, Michael Sweet and Eric Zimmerman.

January 15 - June 12, 2011: Museum of the Moving Image, New York. The Night Journey project, a collaboration with Bill Viola, will premiere at the Museum of the Moving Image in New York this weekend as part of the re-opening exhibit. The exhibit will be available through mid-June.

December 7, 2010: Microsoft Next Generation Entertainment Initiative Reception, Los Angeles. The USC School of Cinematic Arts Interactive Media Division and Microsoft will celebrate our new Next Generation Entertainment Initiative with a reception and demonstrations of student works. (By invitation.)

November 12, 2010: Startl Design Mobile Learning Boost, San Francisco. I will be participating in this workshop for mobile learning apps, giving feedback to several of the teams.

October 9, 2010: Indiecade, Culver City. I'll be participating in the "Iron Game Designer Challenge" with Jenova Chen, Frank Lantz, Richard Lemarchand and a bunch of other amazing folk as we compete for the honorary title of "Iron Game Designer" at this year's Indiecade Festival.

August 12-14, 2010: 3G Summit, Chicago. I'll be participating in this conference and workshop at Columbia College on the topic of gender and gaming along with Susana Ruiz, Mary Flanagan, Jennifer Jenson, and Erin Robinson. We'll be working with about 50 high school girls on game concepts and prototypes. Also, while I'm there, I'm giving a talk about The Night Journey.

July 28, 2010: SIGGRAPH. I'll be speaking in the Studio to a group of Girl Scouts working on their Game Design Badge! As a former scout, it's about time they gave a badge for Game Design -- and where is mine?

June 14-17, 2010: Humanities Gaming Institute. I'll be participating in this several week workshop along with Anne Balsamo and Ian Bogost. While I'm there, I'll be giving a talk and leading a couple hands-on workshops.

June 3, 2010: UC Irvine. I'll be speaking at the Irvine Center for Computer Games and Virtual Worlds Lecture Series on my experimental game work, including the Night Journey and Walden projects.

Event Archive