Events 2016

November 17, 2016: I’ll be giving a Keynote on “Evolving Game Narrative” at the Interactive Digital Storytelling Conference at ICT. Also, Walden, a game will be on exhibit there on the 16th.

November 14-15, 2016: I’ll be speaking at UC Santa Cruz and Stanford on “Slow Play” in Walden and The Night Journey.

November 2, 2016: I’ll be running a workshop at Unite LA on inclusive game design practice. I designed a little card game for the workshop that is pretty cool!

October 29, 2016: I’ll be on a panel at Science Fiction LA: World Building in the City of Angels. The panel is on “Artificial Intelligence, Science Fiction, and the Future“.

October 20-22, 2016: I’ll be attending Meaningful Play in East Lansing, Michigan and exhibiting Walden, a game in their festival. UPDATE: Walden won “Most Meaningful Game” at the festival! Yay!

October 14, 2016: Surprise! Looks like I’ll be doing a last minute Keynote at IndieCade — a conversation with Tessa Blake and Stephanie Barish.

September 7, 2016: I’ll be meeting with my advisors at the Thoreau Institute, and then filming an interview with Huey for a documentary about Thoreau.

September 5-6, 2016: I’ll be participating in the Future of Storytelling Conference in Snug Harbor, New York. While at the conference, I’ll give two hands-on game design workshops, which should be fun! Lots of interesting folks seem to be coming — can’t wait to meet Felix Barrett and Jeff Sellers …

September 26, 2016: I’ll be giving a Keynote at the Joint Conference on Serious Games at Griffith University in Brisbane, Australia entitled “Slow Play: Imagining the Serious Worlds of Walden and The Night Journey”. I’ll also be participating on a panel on “Beyond Serious Games” while I’m there.

September 14-17, 2016: I’ll be attending the NEH@50 celebration in Charlottesville, VA. Beyond seeing an incredible line-up of speakers, I’ll also be participating on a panel “Humanities Arcade: Gaming in the Digital Age” and showing Walden, a game as part of the event.

August 1-3, 2016: I’ll be attending DiGRA and FDG at Abertay University in Dundee, Scotland. Excited for my first trip to Scotland and planning to also visit my ancestral home in Troon! On Monday August 1, I’ll be participating on the HEVGA panel, and on Tuesday August 2, I’ll be on a panel about “Translations in Games” with other fine folks such as Sam Roberts and James Cox, III.

July 27, 2016: I’ll be speaking at Storycode LA about Walden, a game as “documentary” game.

July 21-22, 2016: Michael Sweet and I will be recording the live score for Walden, a game at Berklee College in Boston this week. Wow, what a treat!

June 24, 2016: Had a lovely keynote conversation with Willam “Bro” Adams, Chairman of the NEH, at Games for Change. We talked about Walden, digital humanities and more. Such a wonderful guy!

June 22, 2016: Spending the day in Boston with an amazing group of people from Free to Be and Joan Ganz Cooney Center!

May 28, 2016: Still traveling, I’ll be going straight from Sweden to Beijing to the CAFA Game Forum to give a talk on “Innovation in Game Narrative” and do a book signing the new edition of Game Design Workshop!

May 24, 2016: I’ll be traveling to Skovde, Sweden to visit the University there and give a talk on “Lovejams, Art games, and Experimental Play at the Game Innovation Lab”. While I’m there, I’ll also give critique to their students on their game ideas – fun!

May 22, 2016: I’ll be giving a talk a the Gottland Game Conference on “Experiments in Evolving Game Narrative”, mostly focusing on Walden, a game. I’ll also be a juror for the student festival there!

March 14-18, 2016: I’ll be part of a panel at the GDC’s Game Education Summit on “Who Owns What and Why? Student IP, Faculty IP, and Game Design Programs.” I’ll also be hosting the annual USC Games reunion dinner on Tuesday the 15th, so if you’re an alumnus of the program be sure to RSVP! Wednesday, I’ll be receiving the Ambassador Award at the Game Developers Choice Awards – such an honor!! And on Friday, I’ll be demoing Walden, a game in the Experimental Game Workshop. What a week 🙂

March 8, 2016: I’ll be part of a conversation with Tom Klein at Loyola Marymount University about Gaming: Its Past and Its Future.

February 9, 2016: I’ll be demoing Walden, a game as part of the Walden Wood’s Projects’ “Modern Lyceum: Technology and Society” at Worcester Polytechnic.

February 9, 2016: I’ll be visiting the MIT Open Documentary Lab to talk about Walden, a game.

February 8, 2016: I’ll be speaking about Walden, a game at Northeastern University

January 22-30, 2016: I’ll be showing Walden, a game at Sundance New Frontier.