Walden, a game has been selected for the Cooper Hewitt Design Triennial, planned to be on exhibit May 10–Jan. 20, 2020, at both Cooper Hewitt, Smithsonian Design Museum and Cube design museum in Kerkrade, Netherlands, allowing audiences in both the U.S. and Europe to experience the works simultaneously. The exhibit will feature over 60 projects to demonstrate how designers are collaborating with scientists, engineers, environmentalists, academics and other stakeholders to find inventive and promising solutions to the environmental and social challenges confronting humanity today.
The wonderful folks at the Universidad Iberoamericana Puebla invited me to come share my thoughts on Walden at their Square One conference. It was a really wonderful experience talking with their students and seeing the incredible sites of Puebla!
I had the opportunity to share my thoughts about designing Walden at the GDC Narrative Summit this year. You can check it out on the Vault here: Ten Years with Thoreau: What a Hermit Can Teach About Game Design.
So pleased to have the opportunity to keynote at Meaningful Play this year! Last time I was there, Walden, a game won the "Most Meaningful Game" award and so it is just a complete pleasure to be able to attend again this year to speak about new directions in Meaningful Play.