Future Bound

Future Bound is a game for middle school students about building career ambitions, demonstrating self-advocacy, and exhibiting passion. In this desktop and mobile game, the player takes on the role of a middle school student who is confronted by monsters representing doubts and fears. By talking to other students about her passions, the player gains career ambitions and related powers to fight against these monsters. Over the course of the game, the player explores twenty exciting career paths, collecting unique powers associated with each and using them to overcome challenges.

As the PI for the project, I worked with a team of game designers at the lab to develop and iterate the underlying game design so that player use would align with our desired learning goals. The team also includes our partners at the Pullias Center, as well as middle school teachers and students, who participated in our “junior design camp” for the project.

As with our earlier games, Future Bound has been played with middle school students across Los Angeles as part of our ongoing research. Early data shows that students efficacy around college going is improved, as is vocabulary around careers and higher education.